Supercharging your Grunt workflow

Over the last few months, my previous team and I at Zynga has been working hard on a more granular, JS-based alternative to Jasy. Without further ado, meet the Instant Play plugin collection for Grunt: Grunt Dependency Resolver (npm, github) Grunt Cruncher (npm, github) Grunt Vendor Mutator (npm, github) In today’s post, I will talk […]

Zynga ⇾ Google, SFO ⇾ MUC

Today is my last day at Zynga. It’s been quite a ride! It all started by being acquihired to create the world’s first HTML5 game engine. I’m thankful for all the interesting relationships and opportunities. In the three years I’ve been with Zynga, I had a lot of hats on: I was a central technology […]

Why are you coding?

I started sorting developers into two buckets. This helps me understand how to work with them. As far as I can tell, there are two types of developers: The one who loves to code. The one who loves to code to make a product better. The first (the programmer) simply likes to code – and […]

Tasty Mocha Sauce


This blog post is cross-posted on the Sauce Labs blog. Check it out for more awesome sauce! Mocha Sauce is a bleeding edge project that connects Mocha with Sauce Labs. It started as a fork of mocha-cloud (a project that unfortunately doesn’t seem to be maintained any longer), but now lives on its own and […]

No, HTML5 does not have a performance issue.


Well, not any worse than any other cross-platform technology. This has been bugging me for a while now. You know, the clueless managers that ask you questions like “HTML5 seems to have a performance issue, it doesn’t run well on my Internet Explorer 6!”. This has to stop. It’s generally accepted that PS3 Games don’t […]

Moving to San Francisco


Some of you might heard about it already (especially the one’s connected on Facebook), but I didn’t want to make it public before it’s 100% official. Today we finally received our visa, after a months-long struggle that made us gipsies for almost two months (personal advice: Never quit your apartment contract before receiving the final […]

Is Android good yet?


Edit (Feb 26th 2013): Vilmos Ioo highlighted on a Twitter comment that defaults are a bad thing. I agree. This is why I reworded some of the language about Chrome below. My intent is to get everbody off the Android stock browser, not everybody exclusively onto Chrome. Nope. That is, at the very least, what […]

What’s left in making movie projections a lifelike illusion?

3D movies are gaining in popularity but when they first arrived, many critics deemed the technology as a short-lived boom, as it had too many issues. Movie goers complained about headaches, blurry and dark pictures. In 2012, a lot of the first step mistakes have been addressed. The Hobbit was – in selected cinemas, at […]