When IE gave us beautiful, fast touch interactions, and nobody cared.

It’s very hard to build a responsive, touch-enabled carousel. Or any draggable container. So hard, in fact, that many (ok Hacker News, a few! 5 in fact.) years ago at Zynga, we’ve spent months to build our own scrolling abstraction that handled the calculations for smooth scrolling, panning and zooming. That project was the Zynga Scroller, […]

Game developments impact on technology

It’s easy to dismiss games and game development in general. To check it off as “playing around” with technology (pun intended), rather than serious investments. But if you’re building a technology platform and are not seriously investing into games and game developer ecosystems from the get-go, you’re doing it horribly, horribly wrong. Let’s even forget […]

Common mobile web development pitfalls

With developers new to the mobile web ramp up on a new project, I’ve observed a number of common pitfalls and barriers that are reoccurring patterns. This is an attempt to document the most common ones to help you in your quest to build great mobile web apps. 1. Emulator != Simulator != Device Developers are […]

Jasy, the ultimate web tool

This article was also posted on http://code.zynga.com. Head over to read more about our technical marvels! A cherry tree. Never heard about Jasy? Worry not – you are not the only one. Jasy is a web tooling framework (read: fancy JS build system). If Grunt is a cherry, Jasy is a wonderful cherry tree. In […]

Scroller vs. Scrollability deathmatch!

I recently had an interesting Twitter exchange with Joe Hewitt on our (as in Zynga) newly released Scroller that is somewhat in direct competition with his excellent Scrollability plugin. Both share at least one similar ambition: To give us native-feel iOS panning wherever we want it. Joe even recently blogged about how to do fast […]