Why Canvas is not an obvious choice for web games

I initially wrote this post for our corporate Dextrose blog at http://blog.dextrose.com but due to its technical nature, I republished it over here in order to get a bit more attention. Enjoy! There has been quite some controversy about the decision to use plain old HTML to render a scene with the Aves Engine versus […]

CSS Transforms for Firefox

After my first teaser image, quite a few wondered why I’d bring out a version featuring CSS Transforms for Internet Explorer out instead. The reason why I now completely discontinued the CSS Transforms work for Firefox is that CSS Transforms are being shipped most likely along with the 3.1 release. However, I think the two […]