Reality Engine6

Deep dives into the digital realities we create, and the tech behind them.

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5 reasons for 60 fps

It's easy to state that a higher number is better. It's also easy to get sucked into (albeit interesting) theories and at other times non-researched half-truths when debating film projection technology and frame rate. But there are very simple, very reasonable arguments for not only high frame rate movies, but...

Frame Rate as creative choice

As much as there are people who will tell you to always use 24fps for a cinematic look, the truth is, the definition of what makes a film look cinematic varies, and maybe you're aiming for something different! Frame rate is as much a creative choice as color, contrast and...

What's left in making movie projections a lifelike illusion?

3D movies are gaining in popularity but when they first arrived, many critics deemed the technology as a short-lived boom, as it had too many issues. Movie goers complained about headaches, blurry and dark pictures. In 2012, a lot of the first step mistakes have been addressed. The Hobbit was...

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